I benchmarked GPU render speed on the 3 IaaS farms that offer dedicated GPUs for animation: iRender, Xesktop, and AWS EC2. Same test: 300-frame C4D Re [...]
Arnold GPU is 3.5× faster and 22% cheaper per frame than Arnold CPU on cloud when your scene fits in VRAM. I tested both modes across Cinema 4D (C2A), [...]
Over 3 years, IaaS (iRender) saved me roughly $2,700 compared to what the same GPU renders would have cost on SaaS farms. But SaaS (GarageFarm) saved [...]
I installed Cinema 4D 2026 on iRender the week it launched and ran a full compatibility test. Core Redshift rendering: works perfectly, no issues with [...]
Don't wait. The RTX 5090 is not available on any cloud render farm I use as of May 2026 and the RTX 4090 is already more GPU than most animation proje [...]
I've rendered 6 animated music videos on cloud over the past 18 months. Costs ranged from $18 for a 3-minute lyric video (simple 3D text animation, 5, [...]
Octane's unbiased rendering costs about 35% more than Redshift on cloud and it's worth the premium for exactly 3 types of animation work. I've rendere [...]
Octane's unbiased path tracing produces physically accurate lighting — but it needs more GPU time than biased engines like Redshift. I tested a 300-fr [...]
I sent the same 300-frame character walk cycle to iRender, GarageFarm, RebusFarm, and Fox Renderfarm, once with a CAT rig and once with Biped. CAT: 10 [...]
I benchmarked 6 render engines on iRender's single RTX 4090 using the same test: a 300-frame animated scene at 1080p with SSS, reflections, motion blu [...]
