Author: VFX RenderFarm

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Best Cloud Rendering for 3ds Max tyFlow & Phoenix: Heavy Sim Caches on Cloud

Best Cloud Rendering for 3ds Max tyFlow & Phoenix: Heavy Sim Caches on Cloud

GarageFarm's plugin couldn't handle the tyFlow cache, the submission failed silently and I lost 2 hours troubleshooting. On iRender, I uploaded the ca [...]
Best Cloud Rendering for Maya Studio Team: 5-Person Cloud Workflow

Best Cloud Rendering for Maya Studio Team: 5-Person Cloud Workflow

The split approach saved us about 15% compared to putting everything on one farm. The biggest surprise: the team actually renders more now because the [...]
Best Cloud Rendering for C4D + After Effects Pipeline: One Server, Full Workflow

Best Cloud Rendering for C4D + After Effects Pipeline: One Server, Full Workflow

I run Cinema 4D and After Effects on the same iRender cloud server: render EXR passes in Redshift, open them in AE, composite, and export the final MP [...]
Best Cloud Rendering for 3ds Max Animation: GarageFarm vs iRender Comparison

Best Cloud Rendering for 3ds Max Animation: GarageFarm vs iRender Comparison

For 3ds Max V-Ray CPU animation, GarageFarm wins. For V-Ray GPU animation, iRender wins. I tested both with a 400-frame architectural walkthrough (V-R [...]
Best Cloud Rendering for Maya 500+ Frame Sequences: 4-Farm Battle Test

Best Cloud Rendering for Maya 500+ Frame Sequences: 4-Farm Battle Test

I sent the exact same 600-frame Maya Arnold GPU animation, a character walk cycle with SSS, cloth sim, and environment lighting at 1080p to iRender, G [...]
Best Cloud Rendering for C4D Loop Animation: Seamless Social Media Content

Best Cloud Rendering for C4D Loop Animation: Seamless Social Media Content

I render 3-5 looping C4D animations per week for social media clients. A typical Instagram loop is 150 frames (5 seconds at 30fps), and on iRender's s [...]
Best Cloud Rendering for Redshift vs Octane: GPU Scaling Comparison on Cloud

Best Cloud Rendering for Redshift vs Octane: GPU Scaling Comparison on Cloud

I tested Redshift and Octane side by side on iRender using the same 300-frame C4D animation (product turntable, 1080p, SSS, reflections, GI) across 1× [...]
Best Cloud Rendering for Maya 2026: Farm Adoption Timeline for New Versions

Best Cloud Rendering for Maya 2026: Farm Adoption Timeline for New Versions

iRender supports Maya 2026 on day one because you install it yourself. That's the IaaS advantage: the moment Autodesk releases a new version, I downlo [...]
Best Cloud Rendering for C4D Motion Graphics: Fast MoGraph on Cloud

Best Cloud Rendering for C4D Motion Graphics: Fast MoGraph on Cloud

Most C4D MoGraph renders beautifully on cloud, except Dynamics. I tested a 900-frame Redshift MoGraph project on iRender (Cloners, Plain Effectors, So [...]
1 2 3 4 5 17 30 / 162 POSTS